![]() The sound can come from the 128 samples using BeatLooper (if you turn on the Reaktor clock), from the external test tones in a hidden panel, or from external audio. There are 128 snapshots in three playing modes: play an individual toy and sample, randomize the toy selection but not the sample, or randomize the snapshot and sample. They can provide hours of entertainment, be an endless source of sample inspirations, or just annoy the neighbors and pets.Īt any given time only one of the four is switched on and the rest are off in a quiet, glitch-free way - this saves a substantial amount of CPU, but, still. It plays games with 4 of rachMiel's toys: g'Litch, g'LitchToo, sparDelay and spektreDelay. You will also need to start the Reaktor clock to play this. Uploaded because of post in the Reaktor Forum. I have not added any Snapshots, so the only difference is the 'Output'. So I edited Massive.ens and added the 'Output' Instrument from the 1.1 version. ![]() I prefer the older version of the Massive 'Groovebox' but like the ability of the newer 1.1 version to have separate outputs for when I use it in a DAW. ![]() ![]() Reproduction of the legendary Tichy - box (Cronocycle) of Tarantoga/Lem 1961 I wanted to create a unison-like effect for audio without the typical use of boring modulated delay lines, even though the core "pitch shifter" macros are using modulated delay lines within their architecture. The module is too small to display the snapshots menu but there are thirteen snapshots within the instrument. 6-voice audio detuner with semitone controls for each voiceĦ-voice audio detuner (each voice spread evenly apart in the stereo field from left to right) with intuitive semitone controls for each voice. ![]()
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